Break Put this card into your hand.
While this card is a summon spell, players cannot chase cards with total cost 4 or less.Continuous
This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less.Continuous
At the end of your recovery phase, pay
or put this card on the bottom of your main deck.Continuous
When this card attacks, rest two target resonators in your opponent's field, They cannot recover in their controller's next recovery phase.