As you play this card, you may remove any number of Atoms in your graveyard from the game. You may pay
1
less to play this card for each card removed this way.
This card gains
Swiftness,
Flying,
Pierce,
First Strike,
Precision and "
Enter ⇒ J/resonators your opponent controls lose all abilities until end of turn. Then this card deals 4000 damage to each J/resonator your opponent controls. Players cannot chase to this ability." as long as there are five or more Atoms with different names in your removed area.