Break Put this card into your hand.
When this card is a summon spell players cannot chase cards with total cost 4 or less.Continuous
This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less.Continuous
At the end of your recovery phase, pay
or put this card on the bottom of your main deck.Continuous
When this card deals battle damage to a player, you gain life equal to half of that damage (roud up to the nearest hundred).